Saturday, August 19, 2017

Game

This is just some abstract notes based on what I'm doing.

I set up the input controller, so I no longer need to worry about any input. From there, I'll set up the rest of the notification system, so I can basically get all the data I could need. The notification system will just allow me to get a deep hint whenever anything happens, optimizing my frame rate throughout gameplay.

From there, I'll build the D-monster AI, which seems easy enough, since they aren't too bright to begin with, (their brains are too close together! Hehe), so they just move somewhat idly back and forth.

I hope I can animate the brutal fash smashing fucking they do. It's...intense. lol. But I think they'll work well.

I have to get to work. Sorry for the weird update! <3<3